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Yojimbo haggle
Yojimbo haggle








yojimbo haggle

More lizards, scissor leg folk, thorned back acne bulls, robots, fire devils, those dragonish things Auron kills on one hit, and a Dark Elemental are all hanging out to fill in the roster. Palette swaps of all your favorite critters are out in force. Since there's little left of interest level design wise, let's get to the meat of the Cavern of the Stolen Fayth – by which I mean this area has a very high encounter rate and it's just holding forward and doing random battles for half an hour. here we are with another dungeon whipped up in a week by an unpaid intern to fill in the gaps. But the work and art assets for the fayth/aeon were already done and welp.

yojimbo haggle

This whole area feels like an idea they came up with early on and never really bothered fleshing out in any way that made sense. Or of course the ridiculous logistics involved in pilfering a six ton magic stone floor imbued with the soul of a dead man. Likewise, where the hell temple it was shanghaied from in the past. literally no one else in Spira is interested in stopping summoner pilgrimages. They never mention who stole this fayth beyond it presumably being the Al Bhed since. Also the part where Yevon can just write off a compromised fayth like the one here or in Remiem Temple as non-canon and no longer part of the pilgrimage. And it's fairly common knowledge it's here if Lulu's no-name summoner charge still got ganked going for it.

Yojimbo haggle full#

Except for the part where the thief(s) stashed the fayth in the back of a cavern full of nasty fiends since it's adjacent to a mass grave just outside. That's not exactly something you can just slip into your back pocket on the sly.” you mean THIEVES right? I saw one of those fayth things. That must be what the thief was thinking." ”Like. That is why." "'Cause then the summoner won't die!" "Mmm. Without the Final Aeon, they cannot defeat Sin. It was long ago.” “.Nice handwave.” “Without training, they cannot call the Final Aeon. that even work.? Was there like a heist or a caper?” “I. This one is downright mundane in comparison.” “Huh?” ”How does. The last one was in the middle of hover-pad Tron. So concludes the entire layout of the Cavern of the Stolen Fayth.Īfter two or three minutes of walking, the party reaches the first designated cutscene chamber of the cavern. Or both, in the case of the very end of the dungeon.Įvery once in a while there will be other lines jutting out from the main path which will have a treasure chest tossed in the middle of 'em. There's occasionally an wider ovalish section of the straight line through the cavern. The layout of the cavern is entirely this rocky corridor texture repeated in a zig-zaggy line for a ten minute walk. It just pops you back to the entrance once you reach the end. This optional dungeon makes the Via Purifico seem downright intricate.

yojimbo haggle

But every once in a while I'll sit down to start typing up a new update, look at that mess of a character design, and just exasperatedly wonder what the hell Tetsuya Nomura was playing at.Īnyway, welcome to The Cavern of the Stolen Fayth. Part 95: Episode LXXXVI: Test My Haggling Skills Happy 14th Birthday Final Fantasy X










Yojimbo haggle